Press kitFacts you can paste without asking.
FusionCraft is a word-crafting discovery game set in one shared world of 12,729 ideas. Everyone plays in the same world: drag two words together and they fuse into something new, and the first player in the world ever to craft a word gets their name set into it, forever. Season 1, the Founding Season, is a community goal to find the first 12,000 together. It is free to play in the browser today and is coming to iPhone and Android.
Fast facts
- Name
- FusionCraft
- Genre
- word-crafting discovery game
- Platforms
- Web browser (live now) · iPhone and Android via the App Store and Google Play (in development, no date announced)
- Price
- Browser: free · iPhone and Android: $2.99 once, with no ads, no subscriptions, free updates
- The world
- 12,729 ideas, generated and curated before the season began, then frozen, so nothing is invented during play
- Season 1
- the Founding Season: a community goal to find the first 12,000 words together; completing it is the event
- The hook
- The first player in the world to craft a word keeps their name on it, forever
- Play it
- playfusioncraft.com/play, with no download and no sign-up to start
- Publisher
- Tobie
- Made with
- The game's own material system: icon and mark rendered by its own shader, every sound effect synthesized by its own tools
- Sound
- Background music with its own mute and volume, kept separate from sound effects, so either can be turned off without the other
Three angles that are actually true
Finishing is the event
Most live games fear their content running out. FusionCraft's Founding Season is designed to be completed. The 12,000th discovery is the headline moment, and everyone holding a First Discovery that day becomes a Founding Crafter forever.
Permanent, personal stakes
One shared world, one ledger, first-come claims that never reset. Every player's name can end up somewhere in the map of 12,729 elements, and stay there for every future player to find.
One liquid material
Words are drops of liquid glass that stretch, join and pinch off; fusing is watched, not tapped. The interface, icon and mark are drawn by the game's own shader, with no stock art anywhere in the brand.
Boilerplate
FusionCraft is a word-crafting discovery game set in one shared world of 12,729 ideas. Everyone plays in the same world: drag two words together and they fuse into something new, and the first player in the world ever to craft a word gets their name set into it, forever. Season 1, the Founding Season, is a community goal to find the first 12,000 together. It is free to play in the browser today and is coming to iPhone and Android. FusionCraft is made by Tobie (tobie.team).
Assets
Everything below is rendered by the game's own shader. Use it freely in coverage of FusionCraft.
Who made it
Joshua Andrewlavage built FusionCraft: the game, the word engine behind it, and the shader every piece of its artwork is rendered from. He is founder and CEO of Tobie, which publishes it. The engineering is written up in full on the engine page.
Press contact
Email press@playfusioncraft.com for review builds, interviews, or anything on this page you want in a different format. The studio is tobie.team.